This game is a variation on the "Yes, and yay" improvisation game I learned at Kani Club. The purpose is to be playful and free with language, using a standard form of interaction creatively. Like most games, it can be thematic or simply fanciful. (In any case, it needs to be fanciful.) Finding the creativity and play in each other is an important gain for people working together in groups. Just as we need to re-invent the wheel periodically when it comes to our strategy, we also need to re-discover each other from time to time.
The flow:
In pairs, one person approaches the other and says, "Hey, [name]! I heard [some amazing news]!"
The second person accepts the premise and replies, adding some new information or angle. "Yes, that's right and [---]."
Like this:
Hey Luis! I heard you fired your boss!
-- That's right, just this morning. All the workers voted and we told him he had to go. Want to come to the opening party of our new cooperative?
Sure!
The idea is to keep it short and fun, when done the pair can break up and find new partners with whom to play, or switch roles and do it again.
Variation:
In pairs, the joker starts with a question:
"Hi [name], what's new?"
Her/his partner then replies with some astonishing news, to which the joker replies, adding more information.
Example:
Hi Pilar, what's new?
-- I bought a politician!
Oh my god! I wonder if it's the same one I bought?